<?xml version="1.0" encoding="UTF-8"?>

<Audio>
  <!-- CAR MINIGAME START -->
  <SoundData>
    <Name>CAR_HORNS</Name>
    <Volume>40</Volume>
    <LoopCount>0</LoopCount>
    <SequenceType>0</SequenceType>
    <Files>
      <File>MUSICAL_HORN_PATTERN_1</File>
      <File>MUSICAL_HORN_PATTERN_2</File>
      <File>MUSICAL_HORN_PATTERN_3</File>
      <File>MUSICAL_HORN_PATTERN_4</File>
      <File>MUSICAL_HORN_PATTERN_5</File>
      <File>CLOWN_VAN_HORN</File>
      <File>SIRENS_AIRHORN</File>
      <File>ADMIRAL_HORN</File>
      <File>ADMIRAL_MULTI_HORN</File>
      <File>AMBULANCE_HORN</File>
      <File>BANSHEE_MULTI_HORN</File>
      <File>BARONY_HORN</File>
      <File>BENSON_HORN</File>
      <File>BIFF_HORN</File>
      <File>BLISTA_HORN</File>
      <File>BOBBER_HORN</File>
      <File>BOBBER_HORN_MT</File>
      <File>BOBCAT_HORN</File>
      <File>BOBCAT_MULTI_HORN</File>
      <File>BOXVILLE_HORN</File>
      <File>BUCCANEER_HORN</File>
      <File>BUCCANEER_MULTI_HORN</File>
      <File>BULLOCK_HORN</File>
      <File>BURRITO_HORN</File>
      <File>BUS_HORN</File>
      <File>CABBY_HORN</File>
      <File>CADDY_HORN</File>
      <File>CAVALCADE_HORN</File>
      <File>CAVALCADE_MULTI_HORN</File>
      <File>CHAVOS_HORN</File>
      <File>CHAVOS_MULTI_HORN</File>
      <File>COGNOSCENTI_HORN</File>
      <File>COGNOSCIENTI_MULTI_HORN</File>
      <File>COP_HORN</File>
      <File>COQUETTE_MULTI_HORN</File>
      <File>DESPERADO_HORN</File>
      <File>DF8-90_HORN</File>
      <File>DF890_MULTI_HORN</File>
      <File>DILETTANTE_HORN</File>
      <File>DUKES_HORN</File>
      <File>E109_HORN</File>
      <File>E109_MULTI_HORN</File>
      <File>EMPEROR_HORN</File>
      <File>ESPERANTO_HORN</File>
      <File>ESPERANTO_MULTI_HORN</File>
      <File>EXT_HORN</File>
      <File>EXT_MUTLI_HORN</File>
      <File>FACTION_MULTI_HORN</File>
      <File>FAGGIO-Z_HORN</File>
      <File>FBI_MULTI_HORN</File>
      <File>FELTZER_MULTI_HORN</File>
      <File>FEROCI_HORN</File>
      <File>FEROCI_MULTI_HORN</File>
      <File>FIRE_HORN</File>
      <File>FLATBED_HORN</File>
      <File>FORKLIFT_HORN</File>
      <File>FORTUNE_HORN</File>
      <File>FUTO_HORN</File>
      <File>HABANERO_HORN</File>
      <File>HAKUMAI_HORN</File>
      <File>HELLFURY_HORN_MT</File>
      <File>INFERNUS_HORN</File>
      <File>INFERNUS_MULTI_HORN</File>
      <File>INGOT_HORN</File>
      <File>INTRUDER_MULTI_HORN</File>
      <File>LANDSTALKER_HORN</File>
      <File>LANDSTALKER_MULTI_HORN</File>
      <File>LOKUS_HORN</File>
      <File>LOKUS_MULTI_HORN</File>
      <File>MAJESTIC_HORN</File>
      <File>MANARA_HORN</File>
      <File>MANARA_MULTI_HORN</File>
      <File>MARBELLA_HORN</File>
      <File>MERIT_HORN</File>
      <File>MERIT_MULTI_HORN</File>
      <File>MINIVAN_HORN</File>
      <File>MOONBEAM_HORN</File>
      <File>MR_TASTY_HORN</File>
      <File>MULE_HORN</File>
      <File>NRG_HORN</File>
      <File>NRG_HORN_MT</File>
      <File>ORACLE_HORN</File>
      <File>ORACLE_MULTI_HORN</File>
      <File>PACKER_HORN</File>
      <File>PATRIOT_MULTI_HORN</File>
      <File>PCJ_HORN_MT</File>
      <File>PEYOTE_HORN</File>
      <File>PEYOTE_MULTI_HORN</File>
      <File>PHANTOM_HORN</File>
      <File>PINNACLE_HORN</File>
      <File>PINNACLE_MULTI_HORN</File>
      <File>PMP600_MULTI_HORN</File>
      <File>PMP_600_HORN</File>
      <File>POLPAT_MULTI_HORN</File>
      <File>PONY_HORN</File>
      <File>PREMIER_HORN</File>
      <File>PREMIER_MULTI_HORN</File>
      <File>PRESIDENTE_HORN</File>
      <File>PRESIDENTE_MULTI_HORN</File>
      <File>PREVION_HORN</File>
      <File>PRIMO_HORN</File>
      <File>PRIMO_MULTI_HORN</File>
      <File>RANCHER_HORN</File>
      <File>RANCHER_MULTI_HORN</File>
      <File>REBLA_HORN</File>
      <File>ROMERO_HORN</File>
      <File>ROMERO_MULTI_HORN</File>
      <File>ROM_HORN</File>
      <File>ROM_MULTI_HORN</File>
      <File>RUINER_HORN</File>
      <File>RUINER_MULTI_HORN</File>
      <File>SABRE_GT_HORN</File>
      <File>SABRE_GT_MULTI_HORN</File>
      <File>SABRE_HORN</File>
      <File>SABRE_MULTI_HORN</File>
      <File>SANCHEZ_HORN_MT</File>
      <File>SCHAFTER_HORN</File>
      <File>SCHAFTER_MULTI_HORN</File>
      <File>SENTINAL_HORN</File>
      <File>SENTINAL_MULTI_HORN</File>
      <File>SOLAIR_HORN</File>
      <File>SPEEDO_HORN</File>
      <File>STALION_HORN</File>
      <File>STEED_HORN</File>
      <File>STOCKADE_HORN</File>
      <File>STRATUM_HORN</File>
      <File>STRETCH_HORN</File>
      <File>STRETCH_MULTI_HORN</File>
      <File>SULTAN_HORN</File>
      <File>SULTAN_MULTI_HORN</File>
      <File>SUPER_GT_HORN</File>
      <File>SWAT_HORN</File>
      <File>TAXI_CAR_HORN</File>
      <File>TAXI_MULTI_HORN</File>
      <File>TRASH_HORN</File>
      <File>TURISMO_HORN</File>
      <File>TURISMO_MULTI_HORN</File>
      <File>URANUS_HORN</File>
      <File>URANUS_MULTI_HORN</File>
      <File>VEHICLES_HORNS_CAR_HORN_MED_1</File>
      <File>VEHICLES_HORNS_CAR_HORN_MED_10</File>
      <File>VEHICLES_HORNS_CAR_HORN_MED_2</File>
      <File>VEHICLES_HORNS_CAR_HORN_MED_3</File>
      <File>VEHICLES_HORNS_CAR_HORN_MED_4</File>
      <File>VEHICLES_HORNS_CAR_HORN_MED_5</File>
      <File>VEHICLES_HORNS_CAR_HORN_MED_6</File>
      <File>VEHICLES_HORNS_CAR_HORN_MED_7</File>
      <File>VEHICLES_HORNS_CAR_HORN_MED_8</File>
      <File>VEHICLES_HORNS_CAR_HORN_MED_9</File>
      <File>VEHICLES_HORNS_TRAWLER_HORN</File>
      <File>VEHICLES_HORNS_TUG_HORN</File>
      <File>VEHICLES_TUG_HORN_PITCHED</File>
      <File>VIGARO_HORN</File>
      <File>VIGERO2_BROKEN_HORN</File>
      <File>VIGERO2_BROKEN_MULTITRACK</File>
      <File>VIGERO2_BROKEN_PITCH_1</File>
      <File>VIGERO2_BROKEN_PITCH_2</File>
      <File>VINCENT_HORN</File>
      <File>VINCENT_MULTI_HORN</File>
      <File>VIRGO_HORN</File>
      <File>VIRGO_MULTI_HORN</File>
      <File>VOODOO_HORN</File>
      <File>VOODOO_MULTI_HORN</File>
      <File>WASHINGTON_HORN</File>
      <File>WASHINGTON_MULTI_HORN</File>
      <File>WILLARD_HORN</File>
      <File>WILLARD_MULTI_HORN</File>
      <File>WRAPPER_HORN_1</File>
      <File>WRAPPER_HORN_10</File>
      <File>WRAPPER_HORN_2</File>
      <File>WRAPPER_HORN_3</File>
      <File>WRAPPER_HORN_4</File>
      <File>WRAPPER_HORN_5</File>
      <File>WRAPPER_HORN_6</File>
      <File>WRAPPER_HORN_7</File>
      <File>WRAPPER_HORN_8</File>
      <File>WRAPPER_HORN_9</File>
      <File>WRAPPER_HORN_HIGH_1</File>
      <File>WRAPPER_HORN_HIGH_10</File>
      <File>WRAPPER_HORN_HIGH_2</File>
      <File>WRAPPER_HORN_HIGH_3</File>
      <File>WRAPPER_HORN_HIGH_4</File>
      <File>WRAPPER_HORN_HIGH_5</File>
      <File>WRAPPER_HORN_HIGH_6</File>
      <File>WRAPPER_HORN_HIGH_7</File>
      <File>WRAPPER_HORN_HIGH_8</File>
      <File>WRAPPER_HORN_HIGH_9</File>
      <File>WRAPPER_HORN_LOW_1</File>
      <File>WRAPPER_HORN_LOW_10</File>
      <File>WRAPPER_HORN_LOW_2</File>
      <File>WRAPPER_HORN_LOW_3</File>
      <File>WRAPPER_HORN_LOW_4</File>
      <File>WRAPPER_HORN_LOW_5</File>
      <File>WRAPPER_HORN_LOW_6</File>
      <File>WRAPPER_HORN_LOW_7</File>
      <File>WRAPPER_HORN_LOW_8</File>
      <File>WRAPPER_HORN_LOW_9</File>
      <File>YANKEE_HORN</File>
      <File>ZOMBIE_HORN_MT</File>
    </Files>
  </SoundData>
  <SoundData>
    <Name>PURCHASE_SOUNDS</Name>
    <Volume>50</Volume>
    <LoopCount>0</LoopCount>
    <SequenceType>0</SequenceType>
    <Files>
      <File>PURCHASE_ARMOR</File>
      <File>PURCHASE_BRAKES</File>
      <File>PURCHASE_COLOUR</File>
      <File>PURCHASE_ENGINE</File>
      <File>PURCHASE_MUFFLER</File>
      <File>PURCHASE_PLATES_ROOF_SKIRTS</File>
      <File>PURCHASE_SUSPENSION</File>
      <File>PURCHASE_TIRES</File>
      <File>PURCHASE_TURBO</File>
      <File>PURCHASE_WHEELS</File>
      <File>PURCHASE_WINDOW</File>
    </Files>
  </SoundData>
  <SoundData>
    <Name>FRONT_END</Name>
    <Volume>25</Volume>
    <LoopCount>0</LoopCount>
    <SequenceType>0</SequenceType>
    <Files>
      <File>PLAYER_SWITCH</File>
      <File>MENU_BACK</File>
      <File>MENU_SELECT</File>
      <File>NAV_DOWN</File>
      <File>NAV_UP</File>
      <File>LOCKED</File>
      <File>RESET</File>
    </Files>
  </SoundData>
  <SoundData>
    <Name>CarIntro</Name>
    <Volume>50</Volume>
    <LoopCount>0</LoopCount>
    <SequenceType>0</SequenceType>
    <Category>Intro</Category>
    <Files>
      <File>CarApp_Mix_050713_MST</File>
    </Files>
  </SoundData>
  <!-- CAR MINIGAME END -->
  
    <!-- CHOP MINIGAME START -->
    <!-- MINI GAME SOUNDS -->
    <SoundData>
        <Name>WALKIES_AMBIENCE</Name>
        <Volume>20</Volume>
        <LoopCount>-1</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>WALKIES_PARKS_MIX</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>WALKIES2_AMBIENCE</Name>
        <Volume>20</Volume>
        <LoopCount>-1</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>WALKIES_PARKS_MIX</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>WALKIES3_AMBIENCE</Name>
        <Volume>20</Volume>
        <LoopCount>-1</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>BEACH_AMBIENCE_WALKIES_MIX</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>CHOP_WALKIES_MUSIC_LOOP</Name>
        <Volume>0</Volume>
        <LoopCount>-1</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>CHOP_WALKIES_MUSIC_LOOP</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Dog_MiniGame_Lose</Name>
        <Volume>75</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>MINIGAME_FAIL</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Dog_MiniGame_Winning</Name>
        <Volume>75</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>MINIGAME_SUCCESS</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>CHOP_SHAGGING</Name>
        <Volume>75</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>CHOP_SHAGGING</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>TIME_UP</Name>
        <Volume>50</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>TIME_UP</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Chop_Sniffing</Name>
        <Volume>20</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>CHOP_SNIFF_CLOSE_01</File>
			<File>CHOP_SNIFF_CLOSE_02</File>
			<File>CHOP_SNIFF_CLOSE_03</File>
			<File>CHOP_SNIFF_CLOSE_04</File>
			<File>CHOP_SNIFF_CLOSE_05</File>
			<File>CHOP_SNIFF_CLOSE_06</File>
			<File>CHOP_SNIFF_CLOSE_07</File>
			<File>CHOP_SNIFF_CLOSE_08</File>
			<File>CHOP_SNIFF_CLOSE_09</File>
			<File>CHOP_SNIFF_CLOSE_10</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Chop_Snarling</Name>
        <Volume>50</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>CHOP_SNARL_01</File>
			<File>CHOP_SNARL_02</File>
			<File>CHOP_SNARL_03</File>
			<File>CHOP_SNARL_04</File>
			<File>CHOP_SNARL_05</File>
			<File>CHOP_SNARL_06</File>
			<File>CHOP_SNARL_07</File>
			<File>CHOP_SNARL_08</File>
			<File>CHOP_SNARL_09</File>
			<File>CHOP_SNARL_10</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Dog_Sniffing</Name>
        <Volume>15</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>CHOP_SNIFF_CLOSE_11</File>
			<File>CHOP_SNIFF_CLOSE_12</File>
			<File>CHOP_SNIFF_CLOSE_13</File>
			<File>CHOP_SNIFF_CLOSE_14</File>
			<File>CHOP_SNIFF_CLOSE_15</File>
			<File>CHOP_SNIFF_CLOSE_16</File>
			<File>CHOP_SNIFF_CLOSE_17</File>
			<File>CHOP_SNIFF_CLOSE_18</File>
			<File>CHOP_SNIFF_CLOSE_19</File>
			<File>CHOP_SNIFF_CLOSE_20</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Timer_Tick</Name>
        <Volume>100</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>TIMER_TICK</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Terrible_Defeat</Name>
        <Volume>50</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>TERRIBLE_DEFEAT</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Medal</Name>
        <Volume>50</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>MEDAL</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Chop_Bark</Name>
        <Volume>55</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>CHOP_BARK_01</File>
            <File>CHOP_BARK_02</File>
            <File>CHOP_BARK_03</File>
            <File>CHOP_BARK_04</File>
            <File>CHOP_BARK_05</File>
            <File>CHOP_BARK_06</File>
            <File>CHOP_BARK_07</File>
            <File>CHOP_BARK_08</File>
		</Files>
    </SoundData>
    <SoundData>
        <Name>Dog_Bark</Name>
        <Volume>15</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>OTHER_DOG_BARK_01</File>
            <File>OTHER_DOG_BARK_02</File>
            <File>OTHER_DOG_BARK_03</File>
            <File>OTHER_DOG_BARK_04</File>
			<File>OTHER_DOG_BARK_05</File>
            <File>OTHER_DOG_BARK_06</File>
            <File>OTHER_DOG_BARK_07</File>
            <File>OTHER_DOG_BARK_08</File>
			<File>OTHER_DOG_BARK_09</File>
            <File>OTHER_DOG_BARK_10</File>
            <File>OTHER_DOG_BARK_11</File>
            <File>OTHER_DOG_BARK_12</File>
			<File>OTHER_DOG_BARK_13</File>
            <File>OTHER_DOG_BARK_14</File>
            <File>OTHER_DOG_BARK_15</File>
            <File>OTHER_DOG_BARK_16</File>
			<File>OTHER_DOG_BARK_17</File>
            <File>OTHER_DOG_BARK_18</File>
            <File>OTHER_DOG_BARK_19</File>
            <File>OTHER_DOG_BARK_20</File>
			<File>OTHER_DOG_BARK_21</File>
            <File>OTHER_DOG_BARK_22</File>
            <File>OTHER_DOG_BARK_23</File>
            <File>OTHER_DOG_BARK_24</File>
			<File>OTHER_DOG_BARK_25</File>
            <File>OTHER_DOG_BARK_26</File>
            <File>OTHER_DOG_BARK_27</File>
            <File>OTHER_DOG_BARK_28</File>
			<File>OTHER_DOG_BARK_29</File>
            <File>OTHER_DOG_BARK_30</File>
        </Files>
    </SoundData> 
	<SoundData>
        <Name>Dog_Yelp</Name>
        <Volume>60</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>OTHER_DOG_YELP_01</File>
            <File>OTHER_DOG_YELP_02</File>
            <File>OTHER_DOG_YELP_03</File>
            <File>OTHER_DOG_YELP_04</File>
			<File>OTHER_DOG_YELP_05</File>
            <File>OTHER_DOG_YELP_06</File>
            <File>OTHER_DOG_YELP_07</File>
            <File>OTHER_DOG_YELP_08</File>
			<File>OTHER_DOG_YELP_09</File>
            <File>OTHER_DOG_YELP_10</File>
        </Files>
    </SoundData> 
	<SoundData>
        <Name>Offscreen_Dogs</Name>
        <Volume>15</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>OFFSCREEN_DOGS_01</File>
            <File>OFFSCREEN_DOGS_02</File>
            <File>OFFSCREEN_DOGS_03</File>
            <File>OFFSCREEN_DOGS_04</File>
			<File>OFFSCREEN_DOGS_05</File>
            <File>OFFSCREEN_DOGS_06</File>
            <File>OFFSCREEN_DOGS_07</File>
            <File>OFFSCREEN_DOGS_08</File>
			<File>OFFSCREEN_DOGS_09</File>
            <File>OFFSCREEN_DOGS_10</File>
			<File>OFFSCREEN_DOGS_11</File>
            <File>OFFSCREEN_DOGS_12</File>
            <File>OFFSCREEN_DOGS_13</File>
            <File>OFFSCREEN_DOGS_14</File>
			<File>OFFSCREEN_DOGS_15</File>
            <File>OFFSCREEN_DOGS_16</File>
            <File>OFFSCREEN_DOGS_17</File>
            <File>OFFSCREEN_DOGS_18</File>
			<File>OFFSCREEN_DOGS_19</File>
            <File>OFFSCREEN_DOGS_20</File>
			<File>OFFSCREEN_DOGS_21</File>
            <File>OFFSCREEN_DOGS_22</File>
            <File>OFFSCREEN_DOGS_23</File>
            <File>OFFSCREEN_DOGS_24</File>
			<File>OFFSCREEN_DOGS_25</File>
            <File>OFFSCREEN_DOGS_26</File>
            <File>OFFSCREEN_DOGS_27</File>
            <File>OFFSCREEN_DOGS_28</File>
			<File>OFFSCREEN_DOGS_29</File>
            <File>OFFSCREEN_DOGS_30</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Poodle_Bark</Name>
        <Volume>45</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>BITCH_BARK_01</File>
            <File>BITCH_BARK_02</File>
            <File>BITCH_BARK_03</File>
            <File>BITCH_BARK_04</File>
            <File>BITCH_BARK_05</File>
            <File>BITCH_BARK_06</File>
            <File>BITCH_BARK_07</File>
			<File>BITCH_BARK_08</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>BALLAS_GANG_MEMBER</Name>
        <Volume>45</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
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			<File>BALLAS_GANG_A_02</File>
			<File>BALLAS_GANG_A_03</File>
			<File>BALLAS_GANG_A_04</File>
			<File>BALLAS_GANG_A_05</File>
			<File>BALLAS_GANG_A_06</File>
			<File>BALLAS_GANG_A_07</File>
			<File>BALLAS_GANG_A_08</File>
			<File>BALLAS_GANG_A_09</File>
			<File>BALLAS_GANG_A_10</File>
			<File>BALLAS_GANG_A_11</File>
			<File>BALLAS_GANG_A_12</File>
			<File>BALLAS_GANG_A_13</File>
			<File>BALLAS_GANG_A_14</File>
			<File>BALLAS_GANG_A_15</File>
			<File>BALLAS_GANG_A_16</File>
			<File>BALLAS_GANG_A_17</File>
			<File>BALLAS_GANG_A_18</File>
			<File>BALLAS_GANG_A_19</File>
			<File>BALLAS_GANG_A_20</File>
			<File>BALLAS_GANG_A_21</File>
			<File>BALLAS_GANG_A_22</File>
			<File>BALLAS_GANG_A_23</File>
			<File>BALLAS_GANG_A_24</File>
			<File>BALLAS_GANG_A_25</File>
			<File>BALLAS_GANG_B_01</File>
			<File>BALLAS_GANG_B_02</File>
			<File>BALLAS_GANG_B_03</File>
			<File>BALLAS_GANG_B_04</File>
			<File>BALLAS_GANG_B_05</File>
			<File>BALLAS_GANG_B_06</File>
			<File>BALLAS_GANG_B_07</File>
			<File>BALLAS_GANG_B_08</File>
			<File>BALLAS_GANG_B_09</File>
			<File>BALLAS_GANG_B_10</File>
			<File>BALLAS_GANG_B_11</File>
			<File>BALLAS_GANG_B_12</File>
			<File>BALLAS_GANG_B_13</File>
			<File>BALLAS_GANG_B_14</File>
			<File>BALLAS_GANG_B_15</File>
			<File>BALLAS_GANG_B_16</File>
			<File>BALLAS_GANG_B_17</File>
			<File>BALLAS_GANG_B_18</File>
			<File>BALLAS_GANG_B_19</File>
			<File>BALLAS_GANG_B_20</File>
			<File>BALLAS_GANG_B_21</File>
			<File>BALLAS_GANG_B_22</File>
			<File>BALLAS_GANG_B_23</File>
			<File>BALLAS_GANG_B_24</File>
			<File>BALLAS_GANG_B_25</File>
			<File>BALLAS_GANG_B_26</File>
			<File>BALLAS_GANG_B_27</File>
			<File>BALLAS_GANG_B_28</File>
			<File>BALLAS_GANG_B_29</File>
			<File>BALLAS_GANG_B_30</File>
			<File>BALLAS_GANG_B_31</File>
			<File>BALLAS_GANG_B_32</File>
			<File>BALLAS_GANG_B_33</File>
			<File>BALLAS_GANG_B_34</File>
			<File>BALLAS_GANG_B_35</File>
			<File>BALLAS_GANG_B_36</File>
			<File>BALLAS_GANG_B_37</File>
			<File>BALLAS_GANG_B_38</File>
			<File>BALLAS_GANG_B_39</File>
			<File>BALLAS_GANG_B_40</File>
			<File>BALLAS_GANG_B_41</File>
			<File>BALLAS_GANG_B_42</File>
			<File>BALLAS_GANG_B_43</File>
			<File>BALLAS_GANG_B_44</File>
			<File>BALLAS_GANG_B_45</File>
			<File>BALLAS_GANG_B_46</File>
			<File>BALLAS_GANG_B_47</File>
			<File>BALLAS_GANG_B_48</File>
			<File>BALLAS_GANG_B_49</File>
			<File>BALLAS_GANG_B_50</File>
			<File>BALLAS_GANG_B_51</File>
			<File>BALLAS_GANG_B_52</File>
			<File>BALLAS_GANG_B_53</File>
			<File>BALLAS_GANG_B_54</File>
			<File>BALLAS_GANG_B_55</File>
			<File>BALLAS_GANG_B_56</File>
			<File>BALLAS_GANG_B_57</File>
			<File>BALLAS_GANG_C_01</File>
			<File>BALLAS_GANG_C_02</File>
			<File>BALLAS_GANG_C_03</File>
			<File>BALLAS_GANG_C_04</File>
			<File>BALLAS_GANG_C_05</File>
			<File>BALLAS_GANG_C_06</File>
			<File>BALLAS_GANG_C_07</File>
			<File>BALLAS_GANG_C_08</File>
			<File>BALLAS_GANG_C_09</File>
			<File>BALLAS_GANG_C_10</File>
			<File>BALLAS_GANG_C_11</File>
			<File>BALLAS_GANG_C_12</File>
			<File>BALLAS_GANG_C_13</File>
			<File>BALLAS_GANG_C_14</File>
			<File>BALLAS_GANG_C_15</File>
			<File>BALLAS_GANG_C_16</File>
			<File>BALLAS_GANG_C_17</File>
			<File>BALLAS_GANG_C_18</File>
			<File>BALLAS_GANG_C_19</File>
			<File>BALLAS_GANG_C_20</File>
			<File>BALLAS_GANG_C_21</File>
			<File>BALLAS_GANG_C_22</File>
			<File>BALLAS_GANG_C_23</File>
			<File>BALLAS_GANG_C_24</File>
			<File>BALLAS_GANG_C_25</File>
			<File>BALLAS_GANG_C_26</File>
			<File>BALLAS_GANG_C_27</File>
			<File>BALLAS_GANG_C_28</File>
			<File>BALLAS_GANG_C_29</File>
			<File>BALLAS_GANG_C_30</File>
			<File>BALLAS_GANG_C_31</File>
			<File>BALLAS_GANG_C_32</File>
			<File>BALLAS_GANG_C_33</File>
			<File>BALLAS_GANG_C_34</File>
			<File>BALLAS_GANG_C_35</File>
			<File>BALLAS_GANG_C_36</File>
			<File>BALLAS_GANG_C_37</File>
			<File>BALLAS_GANG_C_38</File>
			<File>BALLAS_GANG_C_39</File>
			<File>BALLAS_GANG_C_40</File>
			<File>BALLAS_GANG_C_41</File>
			<File>BALLAS_GANG_C_42</File>
			<File>BALLAS_GANG_C_43</File>
			<File>BALLAS_GANG_C_44</File>
			<File>BALLAS_GANG_C_45</File>
			<File>BALLAS_GANG_C_46</File>
			<File>BALLAS_GANG_C_47</File>
			<File>BALLAS_GANG_C_48</File>
			<File>BALLAS_GANG_C_49</File>
			<File>BALLAS_GANG_C_50</File>
			<File>BALLAS_GANG_C_51</File>
			<File>BALLAS_GANG_C_52</File>
			<File>BALLAS_GANG_C_53</File>
			<File>BALLAS_GANG_C_54</File>
			<File>BALLAS_GANG_C_55</File>
			<File>BALLAS_GANG_C_56</File>
			<File>BALLAS_GANG_C_57</File>
			<File>BALLAS_GANG_C_58</File>
			<File>BALLAS_GANG_C_59</File>
			<File>BALLAS_GANG_C_60</File>
			<File>BALLAS_GANG_C_61</File>
			<File>BALLAS_GANG_C_62</File>
			<File>BALLAS_GANG_C_63</File>
			<File>BALLAS_GANG_C_64</File>
			<File>BALLAS_GANG_C_65</File>
			<File>BALLAS_GANG_C_66</File>
			<File>BALLAS_GANG_D_01</File>
			<File>BALLAS_GANG_D_02</File>
			<File>BALLAS_GANG_D_03</File>
			<File>BALLAS_GANG_D_04</File>
			<File>BALLAS_GANG_D_05</File>
			<File>BALLAS_GANG_D_06</File>
			<File>BALLAS_GANG_D_07</File>
			<File>BALLAS_GANG_D_08</File>
			<File>BALLAS_GANG_D_09</File>
			<File>BALLAS_GANG_D_10</File>
			<File>BALLAS_GANG_D_11</File>
			<File>BALLAS_GANG_D_12</File>
			<File>BALLAS_GANG_D_13</File>
			<File>BALLAS_GANG_D_14</File>
			<File>BALLAS_GANG_D_15</File>
			<File>BALLAS_GANG_D_16</File>
			<File>BALLAS_GANG_D_17</File>
			<File>BALLAS_GANG_D_18</File>
			<File>BALLAS_GANG_D_19</File>
			<File>BALLAS_GANG_D_20</File>
			<File>BALLAS_GANG_D_21</File>
			<File>BALLAS_GANG_D_22</File>
			<File>BALLAS_GANG_D_23</File>
			<File>BALLAS_GANG_D_24</File>
			<File>BALLAS_GANG_D_25</File>
			<File>BALLAS_GANG_D_26</File>
			<File>BALLAS_GANG_D_27</File>
			<File>BALLAS_GANG_D_28</File>
			<File>BALLAS_GANG_D_29</File>
			<File>BALLAS_GANG_D_30</File>
			<File>BALLAS_GANG_D_31</File>
			<File>BALLAS_GANG_D_32</File>
			<File>BALLAS_GANG_D_33</File>
			<File>BALLAS_GANG_D_34</File>
			<File>BALLAS_GANG_D_35</File>
			<File>BALLAS_GANG_D_36</File>
			<File>BALLAS_GANG_D_37</File>
			<File>BALLAS_GANG_D_38</File>
			<File>BALLAS_GANG_D_39</File>
			<File>BALLAS_GANG_D_40</File>
			<File>BALLAS_GANG_D_41</File>
			<File>BALLAS_GANG_D_42</File>
			<File>BALLAS_GANG_D_43</File>
			<File>BALLAS_GANG_D_44</File>
			<File>BALLAS_GANG_D_45</File>
			<File>BALLAS_GANG_D_46</File>
			<File>BALLAS_GANG_D_47</File>
			<File>BALLAS_GANG_D_48</File>
			<File>BALLAS_GANG_D_49</File>
			<File>BALLAS_GANG_D_50</File>
			<File>BALLAS_GANG_D_51</File>
			<File>BALLAS_GANG_D_52</File>
			<File>BALLAS_GANG_D_53</File>
			<File>BALLAS_GANG_D_54</File>
			<File>BALLAS_GANG_D_55</File>
			<File>BALLAS_GANG_D_56</File>
			<File>BALLAS_GANG_D_57</File>
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    <SoundData>
        <Name>WOMAN_AT_BEACH_WHITE</Name>
        <Volume>45</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>BEACH_FEMALE_A_01</File>
            <File>BEACH_FEMALE_A_02</File>
            <File>BEACH_FEMALE_A_03</File>
            <File>BEACH_FEMALE_A_04</File>
            <File>BEACH_FEMALE_A_05</File>
            <File>BEACH_FEMALE_A_06</File>
            <File>BEACH_FEMALE_A_07</File>
            <File>BEACH_FEMALE_A_08</File>
            <File>BEACH_FEMALE_A_09</File>
            <File>BEACH_FEMALE_A_10</File>
            <File>BEACH_FEMALE_A_11</File>
            <File>BEACH_FEMALE_A_12</File>
            <File>BEACH_FEMALE_A_13</File>
            <File>BEACH_FEMALE_A_14</File>
            <File>BEACH_FEMALE_A_15</File>
            <File>BEACH_FEMALE_A_16</File>
            <File>BEACH_FEMALE_A_17</File>
            <File>BEACH_FEMALE_A_18</File>
            <File>BEACH_FEMALE_A_19</File>
            <File>BEACH_FEMALE_A_20</File>
            <File>BEACH_FEMALE_A_21</File>
            <File>BEACH_FEMALE_A_22</File>
            <File>BEACH_FEMALE_A_23</File>
            <File>BEACH_FEMALE_A_24</File>
            <File>BEACH_FEMALE_A_25</File>
            <File>BEACH_FEMALE_A_26</File>
            <File>BEACH_FEMALE_A_27</File>
            <File>BEACH_FEMALE_A_28</File>
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    <SoundData>
        <Name>WOMAN_AT_BEACH_BLACK</Name>
        <Volume>45</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>BEACH_FEMALE_B_01</File>
            <File>BEACH_FEMALE_B_02</File>
            <File>BEACH_FEMALE_B_03</File>
            <File>BEACH_FEMALE_B_04</File>
            <File>BEACH_FEMALE_B_05</File>
            <File>BEACH_FEMALE_B_06</File>
            <File>BEACH_FEMALE_B_07</File>
            <File>BEACH_FEMALE_B_08</File>
            <File>BEACH_FEMALE_B_09</File>
            <File>BEACH_FEMALE_B_10</File>
            <File>BEACH_FEMALE_B_11</File>
            <File>BEACH_FEMALE_B_12</File>
            <File>BEACH_FEMALE_B_13</File>
            <File>BEACH_FEMALE_B_14</File>
            <File>BEACH_FEMALE_B_15</File>
            <File>BEACH_FEMALE_B_16</File>
            <File>BEACH_FEMALE_B_17</File>
            <File>BEACH_FEMALE_B_18</File>
            <File>BEACH_FEMALE_B_19</File>
            <File>BEACH_FEMALE_B_20</File>
            <File>BEACH_FEMALE_B_21</File>
            <File>BEACH_FEMALE_B_22</File>
            <File>BEACH_FEMALE_B_23</File>
            <File>BEACH_FEMALE_B_24</File>
            <File>BEACH_FEMALE_B_25</File>
            <File>BEACH_FEMALE_B_26</File>
            <File>BEACH_FEMALE_B_27</File>
            <File>BEACH_FEMALE_B_28</File>
            <File>BEACH_FEMALE_C_01</File>
            <File>BEACH_FEMALE_C_02</File>
            <File>BEACH_FEMALE_C_03</File>
            <File>BEACH_FEMALE_C_04</File>
            <File>BEACH_FEMALE_C_05</File>
            <File>BEACH_FEMALE_C_06</File>
            <File>BEACH_FEMALE_C_07</File>
            <File>BEACH_FEMALE_C_08</File>
            <File>BEACH_FEMALE_C_09</File>
            <File>BEACH_FEMALE_C_10</File>
            <File>BEACH_FEMALE_C_11</File>
            <File>BEACH_FEMALE_C_12</File>
            <File>BEACH_FEMALE_C_13</File>
            <File>BEACH_FEMALE_C_14</File>
            <File>BEACH_FEMALE_C_15</File>
            <File>BEACH_FEMALE_C_16</File>
            <File>BEACH_FEMALE_C_17</File>
            <File>BEACH_FEMALE_C_18</File>
            <File>BEACH_FEMALE_C_19</File>
            <File>BEACH_FEMALE_C_20</File>
            <File>BEACH_FEMALE_C_21</File>
            <File>BEACH_FEMALE_C_22</File>
            <File>BEACH_FEMALE_C_23</File>
            <File>BEACH_FEMALE_C_24</File>
            <File>BEACH_FEMALE_C_25</File>
            <File>BEACH_FEMALE_C_26</File>
            <File>BEACH_FEMALE_C_27</File>
            <File>BEACH_FEMALE_C_28</File>
            <File>BEACH_FEMALE_C_29</File>
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    <SoundData>
        <Name>BEACH_MALE_B</Name>
        <Volume>50</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>BEACH_MALE_B_01</File>
            <File>BEACH_MALE_B_02</File>
            <File>BEACH_MALE_B_03</File>
            <File>BEACH_MALE_B_04</File>
            <File>BEACH_MALE_B_05</File>
            <File>BEACH_MALE_B_06</File>
            <File>BEACH_MALE_B_07</File>
            <File>BEACH_MALE_B_08</File>
            <File>BEACH_MALE_B_09</File>
            <File>BEACH_MALE_B_10</File>
            <File>BEACH_MALE_B_11</File>
            <File>BEACH_MALE_B_12</File>
            <File>BEACH_MALE_B_13</File>
            <File>BEACH_MALE_B_14</File>
            <File>BEACH_MALE_B_15</File>
            <File>BEACH_MALE_B_16</File>
            <File>BEACH_MALE_B_17</File>
            <File>BEACH_MALE_B_18</File>
            <File>BEACH_MALE_B_19</File>
            <File>BEACH_MALE_B_20</File>
            <File>BEACH_MALE_B_21</File>
            <File>BEACH_MALE_B_22</File>
            <File>BEACH_MALE_B_23</File>
            <File>BEACH_MALE_B_24</File>
            <File>BEACH_MALE_B_25</File>
            <File>BEACH_MALE_B_26</File>
            <File>BEACH_MALE_B_27</File>
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    <SoundData>
        <Name>BEACH_MALE_C</Name>
        <Volume>50</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>BEACH_MALE_C_01</File>
            <File>BEACH_MALE_C_02</File>
            <File>BEACH_MALE_C_03</File>
            <File>BEACH_MALE_C_04</File>
            <File>BEACH_MALE_C_05</File>
            <File>BEACH_MALE_C_06</File>
            <File>BEACH_MALE_C_07</File>
            <File>BEACH_MALE_C_08</File>
            <File>BEACH_MALE_C_09</File>
            <File>BEACH_MALE_C_10</File>
            <File>BEACH_MALE_C_11</File>
            <File>BEACH_MALE_C_12</File>
            <File>BEACH_MALE_C_13</File>
            <File>BEACH_MALE_C_14</File>
            <File>BEACH_MALE_C_15</File>
            <File>BEACH_MALE_C_16</File>
            <File>BEACH_MALE_C_17</File>
            <File>BEACH_MALE_C_18</File>
            <File>BEACH_MALE_C_19</File>
            <File>BEACH_MALE_C_20</File>
            <File>BEACH_MALE_C_21</File>
            <File>BEACH_MALE_C_22</File>
            <File>BEACH_MALE_C_23</File>
            <File>BEACH_MALE_C_24</File>
            <File>BEACH_MALE_C_25</File>
            <File>BEACH_MALE_C_26</File>
            <File>BEACH_MALE_C_27</File>
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    <SoundData>
        <Name>BEACH_BABE_CHEER</Name>
        <Volume>50</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>BEACH_BABE_CHEER_01</File>
            <File>BEACH_BABE_CHEER_02</File>
            <File>BEACH_BABE_CHEER_03</File>
            <File>BEACH_BABE_CHEER_04</File>
            <File>BEACH_BABE_CHEER_05</File>
            <File>BEACH_BABE_CHEER_06</File>
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    <SoundData>
        <Name>PICKUP_POSITIVE</Name>
        <Volume>50</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>PICKUP_POSITIVE_1</File>
            <File>PICKUP_POSITIVE_2</File>
            <File>PICKUP_POSITIVE_3</File>
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    <SoundData>
        <Name>PICKUP_NEGATIVE</Name>
        <Volume>50</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>PICKUP_NEGATIVE_01</File>
            <File>PICKUP_NEGATIVE_02</File>
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    <SoundData>
        <Name>PICKUP_BONUS</Name>
        <Volume>50</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>PICK_UP_BONUS</File>
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    <SoundData>
        <Name>SCORE_UP</Name>
        <Volume>10</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>SCORE_UP_01</File>
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    <SoundData>
        <Name>SCORE_DOWN</Name>
        <Volume>10</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>SCORE_DOWN_01</File>
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    <SoundData>
        <Name>CAR_DAMAGE</Name>
        <Volume>50</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>AFTER_CRASH_PART_1</File>
            <File>AFTER_CRASH_PART_2</File>
            <File>AFTER_CRASH_PART_3</File>
            <File>AFTER_CRASH_PART_4</File>
            <File>AFTER_CRASH_PART_5</File>
            <File>AFTER_CRASH_PART_6</File>
            <File>AFTER_CRASH_PART_7</File>
            <File>AFTER_CRASH_PART_8</File>
            <File>AFTER_CRASH_PART_9</File>
            <File>AFTER_CRASH_PART_10</File>
            <File>AFTER_CRASH_PART_11</File>
            <File>AFTER_CRASH_PART_12</File>
            <File>AFTER_CRASH_PART_13</File>
            <File>AFTER_CRASH_PART_14</File>
            <File>AFTER_CRASH_PART_15</File>
            <File>AFTER_CRASH_PART_16</File>
            <File>AFTER_CRASH_PART_17</File>
            <File>AFTER_CRASH_PART_18</File>
            <File>AFTER_CRASH_PART_19</File>
            <File>AFTER_CRASH_PART_20</File>
            <File>DEFORM_1</File>
            <File>DEFORM_2</File>
            <File>DEFORM_3</File>
            <File>DEFORM_4</File>
            <File>DEFORM_5</File>
            <File>DEFORM_6</File>
            <File>DEFORM_7</File>
            <File>DEFORM_8</File>
            <File>DEFORM_9</File>
            <File>DEFORM_10</File>
            <File>DEFORM_11</File>
            <File>DEFORM_12</File>
            <File>FRONT_LIGHT_1</File>
            <File>FRONT_LIGHT_2</File>
            <File>FRONT_LIGHT_3</File>
            <File>FRONT_LIGHT_4</File>
            <File>MAIN_BODY_1</File>
            <File>MAIN_BODY_2</File>
            <File>MAIN_BODY_3</File>
            <File>MAIN_BODY_4</File>
            <File>MAIN_BODY_5</File>
            <File>MAIN_BODY_6</File>
            <File>MAIN_BODY_7</File>
            <File>MAIN_BODY_8</File>
            <File>REAR_LIGHT_1</File>
            <File>REAR_LIGHT_2</File>
            <File>REAR_LIGHT_3</File>
            <File>REAR_LIGHT_4</File>
            <File>SIDE_REAR_SMASH_1</File>
            <File>SIDE_REAR_SMASH_2</File>
            <File>SIDE_REAR_SMASH_3</File>
            <File>SIDE_REAR_SMASH_4</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>CAR_HISS_DAMAGE</Name>
        <Volume>75</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>CAR_HISS_DAMAGE</File>
        </Files>
    </SoundData>
    
    <!-- END OF MINI GAME SOUNDS -->
    
    
    <!-- MAIN GAME SOUNDS -->
    <SoundData>
        <Name>Food_Menu</Name>
        <Volume>10</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>PING</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>TUTORIAL_SELECT</Name>
        <Volume>100</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>TUTORIAL_BLIP</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>MEATY_BOY</Name>
        <Volume>20</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>OPEN_FOOD_TIN</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>DOUGHNUT_SELECT</Name>
        <Volume>20</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>OPEN_FOOD_TIN</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>DUSTO_SELECT</Name>
        <Volume>20</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>OPEN_FOOD_TIN</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>CHICKEN_SELECTION</Name>
        <Volume>20</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>OPEN_FOOD_TIN</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>STEAK_SELECTION</Name>
        <Volume>20</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>OPEN_FOOD_TIN</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Clean_Menu</Name>
        <Volume>10</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>PING</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Drink_Menu</Name>
        <Volume>10</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>PING</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Collar_Menu</Name>
        <Volume>10</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>PING</File>
        </Files>
    </SoundData>
	<SoundData>
        <Name>Collar_Wear</Name>
        <Volume>15</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>DOG_COLLAR</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>WATER_SELECT</Name>
        <Volume>10</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>OPEN_DRINK_BOTTLE</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>SPRUNK_SELECT</Name>
        <Volume>20</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>OPEN_DRINK_BOTTLE</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>BEER_SELECT</Name>
            <Volume>20</Volume>
            <LoopCount>0</LoopCount>
            <SequenceType>0</SequenceType>
        <Category>Garden</Category>
            <Files>
                <File>OPEN_DRINK_BOTTLE</File>
            </Files>
    </SoundData>
    <SoundData>
            <Name>Walkies_Menu</Name>
            <Volume>10</Volume>
            <LoopCount>0</LoopCount>
            <SequenceType>0</SequenceType>
            <Category>Garden</Category>
            <Files>
                <File>PING</File>
            </Files>
    </SoundData>
    <SoundData>
            <Name>WALKIES_SELECT</Name>
            <Volume>45</Volume>
            <LoopCount>0</LoopCount>
            <SequenceType>0</SequenceType>
            <Category>Garden</Category>
            <Files>
                <File>WALKIES</File>
            </Files>
    </SoundData>
    <SoundData>
        <Name>Train_Menu</Name>
        <Volume>10</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>PING</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>House_Ambience</Name>
        <Volume>100</Volume>
        <LoopCount>-1</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Ambience</Category>
        <Files>
            <File>FRANKLIN_HOUSE_AMB</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Flat_Ambience</Name>
        <Volume>100</Volume>
        <LoopCount>-1</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Ambience</Category>
        <Files>
            <File>FRANKLIN_FLAT_AMBIENCE</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Chop_Footstep_Gravel_Left_Foot</Name>
        <Volume>3</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>            
            <File>FOOTSTEPS_DIRT_01</File>
            <File>FOOTSTEPS_DIRT_02</File>
            <File>DOG_FOOTSTEP_PAW_01</File>
            <File>DOG_FOOTSTEP_PAW_02</File>
            <File>DOG_FOOTSTEP_PAW_03</File>
            <File>DOG_FOOTSTEP_PAW_04</File>
            <File>DOG_FOOTSTEP_PAW_05</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Chop_Footstep_Gravel_Right_Foot</Name>
        <Volume>3</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>FOOTSTEPS_DIRT_01</File>
            <File>FOOTSTEPS_DIRT_02</File>          
            <File>DOG_FOOTSTEP_PAW_01</File>
            <File>DOG_FOOTSTEP_PAW_02</File>
            <File>DOG_FOOTSTEP_PAW_03</File>
            <File>DOG_FOOTSTEP_PAW_04</File>
            <File>DOG_FOOTSTEP_PAW_05</File>
        </Files>
    </SoundData>
	<SoundData>
        <Name>Chop_Footstep_Grass_Left_Foot</Name>
        <Volume>5</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>FOOTSTEPS_GRASS_01</File>
            <File>FOOTSTEPS_GRASS_02</File>
            <File>FOOTSTEPS_GRASS_03</File>
            <File>FOOTSTEPS_GRASS_04</File>
            <File>FOOTSTEPS_GRASS_05</File>
            <File>DOG_FOOTSTEP_PAD_01</File>
            <File>DOG_FOOTSTEP_PAD_02</File>
            <File>DOG_FOOTSTEP_PAD_03</File>
            <File>DOG_FOOTSTEP_PAD_04</File>
            <File>DOG_FOOTSTEP_PAD_05</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Chop_Footstep_Grass_Right_Foot</Name>
        <Volume>5</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>FOOTSTEPS_GRASS_01</File>
            <File>FOOTSTEPS_GRASS_02</File>
            <File>FOOTSTEPS_GRASS_03</File>
            <File>FOOTSTEPS_GRASS_04</File>
            <File>FOOTSTEPS_GRASS_05</File>
            <File>DOG_FOOTSTEP_PAD_01</File>
            <File>DOG_FOOTSTEP_PAD_02</File>
            <File>DOG_FOOTSTEP_PAD_03</File>
            <File>DOG_FOOTSTEP_PAD_04</File>
            <File>DOG_FOOTSTEP_PAD_05</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Chop_Footstep_Wooden_Floor</Name>
        <Volume>3</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>FOOTSTEPS_WOODEN_01</File>
            <File>FOOTSTEPS_WOODEN_02</File>
            <File>FOOTSTEPS_WOODEN_03</File>
            <File>FOOTSTEPS_WOODEN_04</File>
            <File>FOOTSTEPS_WOODEN_05</File>
            <File>FOOTSTEPS_WOODEN_06</File>
            <File>FOOTSTEPS_WOODEN_07</File>
            <File>FOOTSTEPS_WOODEN_08</File>
            <File>FOOTSTEPS_WOODEN_09</File>
            <File>FOOTSTEPS_WOODEN_10</File>
            <File>FOOTSTEPS_WOODEN_11</File>
            <File>FOOTSTEPS_WOODEN_12</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>CHASE_TAIL_WOODEN_FLOOR</Name>
        <Volume>50</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHASE_TAIL_WOODEN_FLOOR_01</File>
            <File>CHASE_TAIL_WOODEN_FLOOR_02</File>
            <File>CHASE_TAIL_WOODEN_FLOOR_03</File>
            <File>CHASE_TAIL_WOODEN_FLOOR_04</File>
            <File>CHASE_TAIL_WOODEN_FLOOR_05</File>
		</Files>
    </SoundData>
    <SoundData>
        <Name>CHASING_TAIL_OUTSIDE</Name>
        <Volume>50</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHASING_TAIL_OUTSIDE_01</File>
            <File>CHASING_TAIL_OUTSIDE_02</File>
            <File>CHASING_TAIL_OUTSIDE_03</File>
            <File>CHASING_TAIL_OUTSIDE_04</File>
            <File>CHASING_TAIL_OUTSIDE_05</File>
            <File>CHASING_TAIL_OUTSIDE_06</File>
		</Files>
    </SoundData>
    <SoundData>
        <Name>Chop_Eating</Name>
        <Volume>35</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHOP_EATING</File>
        </Files>
	</SoundData>
	<SoundData>
        <Name>Bowl_Placed</Name>
        <Volume>20</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Files>
            <File>DOG_BOWL_PLACED</File>
        </Files>
	</SoundData>
    <SoundData>
        <Name>Chop_Licks_Mouth</Name>
        <Volume>35</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHOP_LICKS_MOUTH_01</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Chop_Scratch</Name>
        <Volume>35</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHOP_SCRATCH_01</File>
            <File>CHOP_SCRATCH_02</File>
            <File>CHOP_SCRATCH_03</File>
            <File>CHOP_SCRATCH_04</File>
            <File>CHOP_SCRATCH_05</File>
            <File>CHOP_SCRATCH_06</File>
            <File>CHOP_SCRATCH_07</File>
            <File>CHOP_PLAYFUL_01</File>
            <File>CHOP_PLAYFUL_02</File>
            <File>CHOP_PLAYFUL_03</File>
            <File>CHOP_PLAYFUL_04</File>
            <File>CHOP_PLAYFUL_05</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>BEG_SELECT</Name>
        <Volume>20</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHOP_PLAYFUL_01</File>
            <File>CHOP_PLAYFUL_02</File>
            <File>CHOP_PLAYFUL_03</File>
            <File>CHOP_PLAYFUL_04</File>
            <File>CHOP_PLAYFUL_05</File>
			<File>CHOP_PLAYFUL_06</File>
            <File>CHOP_PLAYFUL_07</File>
            <File>CHOP_PLAYFUL_08</File>
            <File>CHOP_PLAYFUL_09</File>
            <File>CHOP_PLAYFUL_10</File>
			<File>CHOP_PLAYFUL_11</File>
			<File>CHOP_PLAYFUL_GROWL_01</File>
            <File>CHOP_PLAYFUL_GROWL_02</File>
            <File>CHOP_PLAYFUL_GROWL_03</File>
            <File>CHOP_PLAYFUL_GROWL_04</File>
            <File>CHOP_PLAYFUL_GROWL_05</File>
			<File>CHOP_PLAYFUL_GROWL_06</File>
            <File>CHOP_PLAYFUL_GROWL_07</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>PAW_SELECT</Name>
        <Volume>20</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHOP_PLAYFUL_06</File>
            <File>CHOP_PLAYFUL_07</File>
            <File>CHOP_PLAYFUL_08</File>
            <File>CHOP_PLAYFUL_09</File>
            <File>CHOP_PLAYFUL_10</File>
			<File>CHOP_PLAYFUL_GROWL_01</File>
            <File>CHOP_PLAYFUL_GROWL_02</File>
            <File>CHOP_PLAYFUL_GROWL_03</File>
            <File>CHOP_PLAYFUL_GROWL_04</File>
            <File>CHOP_PLAYFUL_GROWL_05</File>
			<File>CHOP_PLAYFUL_GROWL_06</File>
            <File>CHOP_PLAYFUL_GROWL_07</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>SIT_SELECT</Name>
        <Volume>20</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHOP_PLAYFUL_06</File>
            <File>CHOP_PLAYFUL_07</File>
            <File>CHOP_PLAYFUL_08</File>
            <File>CHOP_PLAYFUL_09</File>
            <File>CHOP_PLAYFUL_10</File>
			<File>CHOP_PLAYFUL_GROWL_01</File>
            <File>CHOP_PLAYFUL_GROWL_02</File>
            <File>CHOP_PLAYFUL_GROWL_03</File>
            <File>CHOP_PLAYFUL_GROWL_04</File>
            <File>CHOP_PLAYFUL_GROWL_05</File>
			<File>CHOP_PLAYFUL_GROWL_06</File>
            <File>CHOP_PLAYFUL_GROWL_07</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Chop_Pant</Name>
        <Volume>35</Volume>
        <LoopCount>-0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHOP_PANT_01</File>
            <File>CHOP_PANT_02</File>
            <File>CHOP_PANT_03</File>
            <File>CHOP_PANT_04</File>
            <File>CHOP_PANT_05</File>
            <File>CHOP_PANT_06</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Chop_Drinking</Name>
        <Volume>35</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHOP_DRINKING</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Chop_Attack</Name>
        <Volume>80</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHOP_ATTACK_01</File>
            <File>CHOP_ATTACK_02</File>
            <File>CHOP_ATTACK_03</File>
            <File>CHOP_ATTACK_04</File>
            <File>CHOP_ATTACK_05</File>
            <File>CHOP_ATTACK_06</File>
            <File>CHOP_ATTACK_07</File>
			<File>CHOP_ATTACK_08</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Chop_Shit</Name>
        <Volume>35</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>DOG_CRAP_A</File>
            <File>DOG_FART_A</File>
            <File>DOG_FART_B</File>
            <File>DOG_FART_C</File>
        </Files>
    </SoundData>   
    <SoundData>
        <Name>Clean_Up_Shit</Name>
        <Volume>25</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>TURD_PICKUP_01</File>
			<File>TURD_PICKUP_02</File>
			<File>TURD_PICKUP_03</File>
			<File>TURD_PICKUP_04</File>
			<File>TURD_PICKUP_05</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Drop_Bag_In_Bin</Name>
        <Volume>20</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>DROP_BAG_IN_BIN_A</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Drop_Not_Allowed</Name>
        <Volume>50</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>DROP_NOT_ALLOWED</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Cashier</Name>
        <Volume>20</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CASHIER</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>No_Money</Name>
        <Volume>50</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>DROP_NOT_ALLOWED</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Chop_Whine</Name>
        <Volume>3</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHOP_DISPLEASED_WHINE_01</File>
            <File>CHOP_DISPLEASED_WHINE_02</File>
            <File>CHOP_DISPLEASED_WHINE_03</File>
            <File>CHOP_DISPLEASED_WHINE_04</File>
            <File>CHOP_DISPLEASED_WHINE_05</File>
            <File>CHOP_DISPLEASED_WHINE_06</File>
            <File>CHOP_DISPLEASED_WHINE_07</File>
            <File>CHOP_DISPLEASED_WHINE_08</File>
            <File>CHOP_DISPLEASED_WHINE_09</File>
            <File>CHOP_DISPLEASED_WHINE_10</File>
            <File>CHOP_DISPLEASED_WHINE_11</File>
            <File>CHOP_DISPLEASED_WHINE_12</File>
			<File>CHOP_DISTRESSED_WHINE_01</File>
            <File>CHOP_DISTRESSED_WHINE_02</File>
            <File>CHOP_DISTRESSED_WHINE_03</File>
            <File>CHOP_DISTRESSED_WHINE_04</File>
            <File>CHOP_DISTRESSED_WHINE_05</File>
            <File>CHOP_DISTRESSED_WHINE_06</File>
            <File>CHOP_DISTRESSED_WHINE_07</File>
            <File>CHOP_DISTRESSED_WHINE_08</File>
            <File>CHOP_DISTRESSED_WHINE_09</File>
            <File>CHOP_DISTRESSED_WHINE_10</File>
            <File>CHOP_DISTRESSED_WHINE_11</File>
            <File>CHOP_DISTRESSED_WHINE_12</File>
			<File>CHOP_DISTRESSED_WHINE_13</File>
            <File>CHOP_DISTRESSED_WHINE_14</File>
            <File>CHOP_DISTRESSED_WHINE_15</File>
            <File>CHOP_DISTRESSED_WHINE_16</File>
            <File>CHOP_DISTRESSED_WHINE_17</File>
            <File>CHOP_DISTRESSED_WHINE_18</File>
            <File>CHOP_DISTRESSED_WHINE_19</File>
            <File>CHOP_DISTRESSED_WHINE_20</File>
            <File>CHOP_DISTRESSED_WHINE_21</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Bag_Select</Name>
        <Volume>50</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>BAG_SELECT_A</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Bag_Stress</Name>
        <Volume>25</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>BAG_STRESS_01</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Bag_Rip</Name>
        <Volume>25</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>BAG_RIP_01</File>
            <File>BAG_RIP_OPEN_01</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Turd_Fall</Name>
        <Volume>50</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>TURD_FALL_03</File>
            <File>TURD_FALL_04</File>
            <File>TURD_FALL_05</File>
            <File>TURD_FALL_06</File>
            <File>TURD_FALL_07</File>
            <File>TURD_FALL_09</File>
            <File>TURD_FALL_10</File>
            <File>TURD_FALL_11</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Chop_Drunk</Name>
        <Volume>45</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHOP_DRUNK_01</File>
            <File>CHOP_DRUNK_02</File>
            <File>CHOP_DRUNK_03</File>
            <File>CHOP_DRUNK_04</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Chop_Pain</Name>
        <Volume>45</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHOP_PAIN_01</File>
            <File>CHOP_PAIN_02</File>
            <File>CHOP_PAIN_03</File>
            <File>CHOP_PAIN_04</File>
            <File>CHOP_PAIN_05</File>
            <File>CHOP_PAIN_06</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Chop_Bark_Garden</Name>
        <Volume>40</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHOP_BARK_01</File>
            <File>CHOP_BARK_02</File>
            <File>CHOP_BARK_03</File>
            <File>CHOP_BARK_04</File>
            <File>CHOP_BARK_05</File>
            <File>CHOP_BARK_06</File>
            <File>CHOP_BARK_07</File>
            <File>CHOP_BARK_08</File>
		</Files>
    </SoundData>
    <SoundData>
        <Name>Chop_Playful</Name>
        <Volume>25</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHOP_PLAYFUL_MOAN_01</File>
            <File>CHOP_PLAYFUL_MOAN_02</File>
            <File>CHOP_PLAYFUL_MOAN_03</File>
            <File>CHOP_PLAYFUL_MOAN_04</File>
            <File>CHOP_PLAYFUL_MOAN_05</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Dustbin_tap</Name>
        <Volume>30</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>DUSTBIN_1</File>
            <File>DUSTBIN_2</File>
            <File>DUSTBIN_3</File>
            <File>DUSTBIN_4</File>
            <File>DUSTBIN_5</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>IntroDog</Name>
        <Volume>50</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Intro</Category>
        <Files>
            <File>ChopDogg_Mix_050613_MST</File>
		</Files>
    </SoundData>
    <SoundData>
        <Name>CHOP_AGRAVATED_SNARL</Name>
        <Volume>40</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHOP_AGRAVATED_SNARL_01</File>
            <File>CHOP_AGRAVATED_SNARL_02</File>
            <File>CHOP_AGRAVATED_SNARL_03</File>
            <File>CHOP_AGRAVATED_SNARL_04</File>
            <File>CHOP_AGRAVATED_SNARL_05</File>
            <File>CHOP_AGRAVATED_SNARL_06</File>
            <File>CHOP_AGRAVATED_SNARL_07</File>
            <File>CHOP_AGRAVATED_SNARL_08</File>
            <File>CHOP_AGRAVATED_SNARL_09</File>
            <File>CHOP_AGRAVATED_SNARL_10</File>
            <File>CHOP_AGRAVATED_SNARL_11</File>
            <File>CHOP_AGRAVATED_SNARL_12</File>
            <File>CHOP_AGRAVATED_SNARL_13</File>
            <File>CHOP_AGRAVATED_SNARL_14</File>
            <File>CHOP_AGRAVATED_SNARL_15</File>
		</Files>
    </SoundData>
    <SoundData>
        <Name>CHOP_ANGRY_SNARL</Name>
        <Volume>30</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHOP_ANGRY_SNARL_01</File>
            <File>CHOP_ANGRY_SNARL_02</File>
            <File>CHOP_ANGRY_SNARL_03</File>
            <File>CHOP_ANGRY_SNARL_04</File>
            <File>CHOP_ANGRY_SNARL_05</File>
            <File>CHOP_ANGRY_SNARL_06</File>
            <File>CHOP_ANGRY_SNARL_07</File>
            <File>CHOP_ANGRY_SNARL_08</File>
            <File>CHOP_ANGRY_SNARL_09</File>
            <File>CHOP_ANGRY_SNARL_10</File>
            <File>CHOP_ANGRY_SNARL_11</File>
            <File>CHOP_ANGRY_SNARL_12</File>
            <File>CHOP_ANGRY_SNARL_13</File>
            <File>CHOP_ANGRY_SNARL_14</File>
            <File>CHOP_ANGRY_SNARL_15</File>
            <File>CHOP_ANGRY_SNARL_16</File>
            <File>CHOP_ANGRY_SNARL_17</File>
            <File>CHOP_ANGRY_SNARL_18</File>
            <File>CHOP_ANGRY_SNARL_19</File>
            <File>CHOP_ANGRY_SNARL_20</File>
            <File>CHOP_ANGRY_SNARL_21</File>
            <File>CHOP_ANGRY_SNARL_22</File>
            <File>CHOP_ANGRY_SNARL_23</File>
            <File>CHOP_ANGRY_SNARL_24</File>
            <File>CHOP_ANGRY_SNARL_25</File>
            <File>CHOP_ANGRY_SNARL_26</File>
            <File>CHOP_ANGRY_SNARL_27</File>
            <File>CHOP_ANGRY_SNARL_28</File>
            <File>CHOP_ANGRY_SNARL_29</File>
            <File>CHOP_ANGRY_SNARL_30</File>
            <File>CHOP_ANGRY_SNARL_31</File>
            <File>CHOP_ANGRY_SNARL_32</File>
            <File>CHOP_ANGRY_SNARL_33</File>
            <File>CHOP_ANGRY_SNARL_34</File>
            <File>CHOP_ANGRY_SNARL_35</File>
            <File>CHOP_ANGRY_SNARL_36</File>
            <File>CHOP_ANGRY_SNARL_37</File>
            <File>CHOP_ANGRY_SNARL_38</File>
            <File>CHOP_ANGRY_SNARL_39</File>
            <File>CHOP_ANGRY_SNARL_40</File>
            <File>CHOP_ANGRY_SNARL_41</File>
            <File>CHOP_ANGRY_SNARL_42</File>
            <File>CHOP_ANGRY_SNARL_43</File>
            <File>CHOP_ANGRY_SNARL_44</File>
            <File>CHOP_ANGRY_SNARL_45</File>
            <File>CHOP_ANGRY_SNARL_46</File>
            <File>CHOP_ANGRY_SNARL_47</File>
		</Files>
    </SoundData>
    <SoundData>
        <Name>CHOP_DISTRESSED</Name>
        <Volume>25</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHOP_DISTRESSED_BARK_01</File>
            <File>CHOP_DISTRESSED_BARK_02</File>
            <File>CHOP_DISTRESSED_BARK_03</File>
            <File>CHOP_DISTRESSED_BARK_04</File>
            <File>CHOP_DISTRESSED_BARK_05</File>
            <File>CHOP_DISTRESSED_BARK_06</File>
            <File>CHOP_DISTRESSED_BARK_07</File>
            <File>CHOP_DISTRESSED_BARK_08</File>
            <File>CHOP_DISTRESSED_BARK_09</File>
            <File>CHOP_DISTRESSED_BARK_10</File>
            <File>CHOP_DISTRESSED_WHINE_01</File>
            <File>CHOP_DISTRESSED_WHINE_02</File>
            <File>CHOP_DISTRESSED_WHINE_03</File>
            <File>CHOP_DISTRESSED_WHINE_04</File>
            <File>CHOP_DISTRESSED_WHINE_05</File>
            <File>CHOP_DISTRESSED_WHINE_06</File>
            <File>CHOP_DISTRESSED_WHINE_07</File>
            <File>CHOP_DISTRESSED_WHINE_08</File>
            <File>CHOP_DISTRESSED_WHINE_09</File>
            <File>CHOP_DISTRESSED_WHINE_10</File>
            <File>CHOP_DISTRESSED_WHINE_11</File>
            <File>CHOP_DISTRESSED_WHINE_12</File>
            <File>CHOP_DISTRESSED_WHINE_13</File>
            <File>CHOP_DISTRESSED_WHINE_14</File>
            <File>CHOP_DISTRESSED_WHINE_15</File>
            <File>CHOP_DISTRESSED_WHINE_16</File>
            <File>CHOP_DISTRESSED_WHINE_17</File>
            <File>CHOP_DISTRESSED_WHINE_18</File>
            <File>CHOP_DISTRESSED_WHINE_19</File>
            <File>CHOP_DISTRESSED_WHINE_20</File>
            <File>CHOP_DISTRESSED_WHINE_21</File>
		</Files>
    </SoundData>
    <SoundData>
        <Name>CHOP_PLAYFUL_TUG</Name>
        <Volume>80</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHOP_PLAYING_TUG_01</File>
            <File>CHOP_PLAYING_TUG_02</File>
            <File>CHOP_PLAYING_TUG_03</File>
            <File>CHOP_PLAYING_TUG_04</File>
            <File>CHOP_PLAYING_TUG_05</File>
		</Files>
    </SoundData>
    <SoundData>
        <Name>CHOP_PLAYFUL_GROWL</Name>
        <Volume>40</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHOP_PLAYFUL_GROWL_01</File>
            <File>CHOP_PLAYFUL_GROWL_02</File>
            <File>CHOP_PLAYFUL_GROWL_03</File>
            <File>CHOP_PLAYFUL_GROWL_04</File>
            <File>CHOP_PLAYFUL_GROWL_05</File>
            <File>CHOP_PLAYFUL_GROWL_06</File>
            <File>CHOP_PLAYFUL_GROWL_07</File>
		</Files>
    </SoundData>
    <SoundData>
        <Name>CHOP_INDIFFERENT</Name>
        <Volume>50</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHOP_INDIFFERENT_BARK_01</File>
            <File>CHOP_INDIFFERENT_BARK_02</File>
            <File>CHOP_INDIFFERENT_BARK_03</File>
            <File>CHOP_INDIFFERENT_BARK_04</File>
            <File>CHOP_INDIFFERENT_BARK_05</File>
            <File>CHOP_INDIFFERENT_BARK_06</File>
            <File>CHOP_INDIFFERENT_BARK_07</File>
            <File>CHOP_INDIFFERENT_BARK_08</File>
            <File>CHOP_INDIFFERENT_GROWL_01</File>
            <File>CHOP_INDIFFERENT_GROWL_02</File>
            <File>CHOP_INDIFFERENT_GROWL_03</File>
            <File>CHOP_INDIFFERENT_GROWL_04</File>
		</Files>
    </SoundData>
    <SoundData>
        <Name>CHOP_PINE</Name>
        <Volume>50</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHOP_PINE_01</File>
            <File>CHOP_PINE_02</File>
            <File>CHOP_PINE_03</File>
            <File>CHOP_PINE_04</File>
            <File>CHOP_PINE_05</File>
            <File>CHOP_PINE_06</File>
		</Files>
    </SoundData>
    <SoundData>
        <Name>CHOP_LAZY_MOAN</Name>
        <Volume>50</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHOP_LAZY_MOAN_01</File>
            <File>CHOP_LAZY_MOAN_02</File>
            <File>CHOP_LAZY_MOAN_03</File>
            <File>CHOP_LAZY_MOAN_04</File>
            <File>CHOP_LAZY_MOAN_05</File>
            <File>CHOP_LAZY_MOAN_06</File>
            <File>CHOP_LAZY_MOAN_07</File>
            <File>CHOP_LAZY_MOAN_08</File>
            <File>CHOP_LAZY_MOAN_09</File>
            <File>CHOP_LAZY_MOAN_10</File>
            <File>CHOP_LAZY_MOAN_11</File>
            <File>CHOP_LAZY_MOAN_12</File>
            <File>CHOP_LAZY_MOAN_13</File>
            <File>CHOP_LAZY_MOAN_14</File>
            <File>CHOP_LAZY_MOAN_15</File>
            <File>CHOP_LAZY_MOAN_16</File>
		</Files>
    </SoundData>
    <SoundData>
        <Name>Minigame1</Name>
        <Volume>20</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>American_Robin_01</File>
            <File>American_Robin_02</File>
            <File>American_Robin_03</File>
            <File>American_Robin_04</File>
            <File>American_Robin_05</File>
            <File>American_Robin_06</File>
            <File>American_Robin_07</File>
            <File>American_Robin_08</File>
            <File>American_Robin_09</File>
            <File>American_Robin_10</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Minigame2</Name>
        <Volume>20</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>GoldFinch_Tweet_01</File>
            <File>GoldFinch_Tweet_02</File>
            <File>GoldFinch_Tweet_03</File>
            <File>GoldFinch_Tweet_04</File>
            <File>GoldFinch_Tweet_05</File>
            <File>GoldFinch_Tweet_06</File>
            <File>GoldFinch_Tweet_07</File>
            <File>GoldFinch_Tweet_08</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>Minigame3</Name>
        <Volume>20</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>Cali_Gull_01</File>
            <File>Cali_Gull_02</File>
            <File>Cali_Gull_03</File>
            <File>Cali_Gull_04</File>
        </Files>
    </SoundData>
    
    <SoundData>
        <Name>BALL_BOUNCE_GRASS</Name>
        <Volume>100</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>BALL_BOUNCE_GRASS_01</File>
            <File>BALL_BOUNCE_GRASS_02</File>
            <File>BALL_BOUNCE_GRASS_03</File>
            <File>BALL_BOUNCE_GRASS_04</File>
            <File>BALL_BOUNCE_GRASS_05</File>
            <File>BALL_BOUNCE_GRASS_06</File>
            <File>BALL_BOUNCE_GRASS_07</File>
            <File>BALL_BOUNCE_GRASS_08</File>
            <File>BALL_BOUNCE_GRASS_09</File>
            <File>BALL_BOUNCE_GRASS_10</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>BALL_BOUNCE_GRAVEL</Name>
        <Volume>100</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>BALL_BOUNCE_GRAVEL_01</File>
            <File>BALL_BOUNCE_GRAVEL_02</File>
            <File>BALL_BOUNCE_GRAVEL_03</File>
            <File>BALL_BOUNCE_GRAVEL_04</File>
            <File>BALL_BOUNCE_GRAVEL_05</File>
            <File>BALL_BOUNCE_GRAVEL_06</File>
            <File>BALL_BOUNCE_GRAVEL_07</File>
            <File>BALL_BOUNCE_GRAVEL_08</File>
            <File>BALL_BOUNCE_GRAVEL_09</File>
            <File>BALL_BOUNCE_GRAVEL_10</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>BALL_BOUNCE_WALL</Name>
        <Volume>100</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>BALL_BOUNCE_WALL_01</File>
            <File>BALL_BOUNCE_WALL_02</File>
            <File>BALL_BOUNCE_WALL_03</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>BALL_BOUNCE_WINDOW</Name>
        <Volume>100</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>BALL_BOUNCE_WINDOW_01</File>
            <File>BALL_BOUNCE_WINDOW_02</File>
            <File>BALL_BOUNCE_WINDOW_03</File>
            <File>BALL_BOUNCE_WINDOW_04</File>
            <File>BALL_BOUNCE_WINDOW_05</File>
            <File>BALL_BOUNCE_WINDOW_06</File>
            <File>BALL_BOUNCE_WINDOW_07</File>
            <File>BALL_BOUNCE_WINDOW_08</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>BALL_BOUNCE_WOOD</Name>
        <Volume>100</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>BALL_BOUNCE_WOOD_01</File>
            <File>BALL_BOUNCE_WOOD_02</File>
            <File>BALL_BOUNCE_WOOD_03</File>
            <File>BALL_BOUNCE_WOOD_04</File>
            <File>BALL_BOUNCE_WOOD_05</File>
            <File>BALL_BOUNCE_WOOD_06</File>
            <File>BALL_BOUNCE_WOOD_07</File>
            <File>BALL_BOUNCE_WOOD_08</File>
            <File>BALL_BOUNCE_WOOD_09</File>
            <File>BALL_BOUNCE_WOOD_10</File>
            <File>BALL_BOUNCE_WOOD_11</File>
            <File>BALL_BOUNCE_WOOD_12</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>BALL_BREAK_WINDOW</Name>
        <Volume>100</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>BALL_BREAK_WINDOW_01</File>
            <File>BALL_BREAK_WINDOW_02</File>
            <File>BALL_BREAK_WINDOW_03</File>
            <File>BALL_BREAK_WINDOW_04</File>
            <File>BALL_BREAK_WINDOW_05</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>BALL_CRACK_WINDOW</Name>
        <Volume>100</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>BALL_CRACK_WINDOW_01</File>
            <File>BALL_CRACK_WINDOW_02</File>
            <File>BALL_CRACK_WINDOW_03</File>
            <File>BALL_CRACK_WINDOW_04</File>
            <File>BALL_CRACK_WINDOW_05</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>BALL_ROLL_GRASS</Name>
        <Volume>60</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>BALL_ROLL_GRASS_01</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>BALL_ROLL_GRAVEL</Name>
        <Volume>65</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>BALL_ROLL_GRAVEL_01</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>BALL_ROLL_WOODEN_FLOOR</Name>
        <Volume>12</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>BALL_ROLL_WOODEN_FLOOR_01</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>BALL_CRACK_WINDOW</Name>
        <Volume>100</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>BALL_CRACK_WINDOW_01</File>
            <File>BALL_CRACK_WINDOW_02</File>
            <File>BALL_CRACK_WINDOW_03</File>
            <File>BALL_CRACK_WINDOW_04</File>
            <File>BALL_CRACK_WINDOW_05</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>BALL_PICKUP</Name>
        <Volume>18</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>BALL_PICKUP_01</File>
            <File>BALL_PICKUP_02</File>
            <File>BALL_PICKUP_03</File>
            <File>BALL_PICKUP_04</File>
            <File>BALL_PICKUP_05</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>KENNEL</Name>
        <Volume>35</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>KENNEL_HIT_01</File>
            <File>KENNEL_HIT_02</File>
            <File>KENNEL_HIT_03</File>
            <File>KENNEL_HIT_04</File>
            <File>KENNEL_HIT_05</File>
            <File>KENNEL_HIT_06</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>CUSHION</Name>
        <Volume>30</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CUSSION_HIT_01</File>
            <File>CUSSION_HIT_02</File>
            <File>CUSSION_HIT_03</File>
            <File>CUSSION_HIT_04</File>
            <File>CUSSION_HIT_05</File>
            <File>CUSSION_HIT_06</File>
            <File>CUSSION_HIT_07</File>
            <File>CUSSION_HIT_08</File>
            <File>CUSSION_HIT_09</File>
            <File>CUSSION_HIT_10</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>COLLAR_JINGLE</Name>
        <Volume>75</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>COLLAR_JINGLE</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>DISTANT_SIREN</Name>
        <Volume>100</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>DISTANT_SIREN_01</File>
            <File>DISTANT_SIREN_02</File>
            <File>DISTANT_SIREN_03</File>
            <File>DISTANT_SIREN_04</File>
            <File>DISTANT_SIREN_05</File>
            <File>DISTANT_SIREN_06</File>
            <File>DISTANT_SIREN_07</File>
            <File>DISTANT_SIREN_08</File>
            <File>DISTANT_SIREN_09</File>
            <File>DISTANT_SIREN_10</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>DISTANT_GUNSHOT</Name>
        <Volume>50</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>DISTANT_URBAN_50CAL_01</File>
            <File>DISTANT_URBAN_50CAL_02</File>
            <File>DISTANT_URBAN_50CAL_03</File>
            <File>DISTANT_URBAN_50CAL_04</File>
            <File>DISTANT_URBAN_50CAL_05</File>
            <File>DISTANT_URBAN_50CAL_06</File>
            <File>DISTANT_URBAN_50CAL_07</File>
            <File>DISTANT_URBAN_50CAL_08</File>
            <File>DISTANT_URBAN_50CAL_09</File>
        </Files>
    </SoundData>

    <SoundData>
        <Name>BIRD_AMBIENCE</Name>
        <Volume>75</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Minigame</Category>
        <Files>
            <File>American_Robin_01</File>
            <File>American_Robin_02</File>
            <File>American_Robin_03</File>
            <File>American_Robin_04</File>
            <File>American_Robin_05</File>
            <File>American_Robin_06</File>
            <File>American_Robin_07</File>
            <File>American_Robin_08</File>
            <File>American_Robin_09</File>
            <File>American_Robin_10</File>
            <File>Crow_caw_01</File>
            <File>Crow_caw_03</File>
            <File>Crow_caw_05</File>
            <File>GoldFinch_Tweet_01</File>
            <File>GoldFinch_Tweet_02</File>
            <File>GoldFinch_Tweet_03</File>
            <File>GoldFinch_Tweet_04</File>
            <File>GoldFinch_Tweet_05</File>
            <File>GoldFinch_Tweet_06</File>
            <File>GoldFinch_Tweet_07</File>
            <File>GoldFinch_Tweet_08</File>
            <File>Junco_01</File>
            <File>Mockingbird_01_LOOP</File>
            <File>Mockingbird_02</File>
            <File>Mockingbird_03_LOOP</File>
            <File>Mockingbird_03</File>
            <File>Mockingbird_04</File>
            <File>Mockingbird_05_LOOP</File>
            <File>Mockingbird_06</File>
            <File>Mockingbird_08</File>
            <File>Mockingbird_09</File>
            <File>Mockingbird_10</File>
            <File>Mockingbird_11</File>
            <File>Mockingbird_12</File>
            <File>Mockingbird_13</File>
            <File>Mockingbird_14_A</File>
            <File>Mockingbird_14_B</File>
            <File>Mockingbird_15</File>
            <File>Mockingbird_17</File>
            <File>Mockingbird_18</File>
            <File>Mockingbird_19</File>
            <File>Mockingbird_20</File>
            <File>Mockingbird_21</File>
            <File>Mockingbird_22</File>
            <File>Mockingbird_23</File>
            <File>Mockingbird_24_LOOP</File>
            <File>Red_Wing_BB_A_Intro_01</File>
            <File>Red_Wing_BB_A_Intro_02</File>
            <File>Red_Wing_BB_A_Intro_03</File>
            <File>Red_Wing_BB_B_Intro_01</File>
            <File>Red_Wing_BB_B_Intro_02</File>
            <File>Red_Wing_BB_B_Loop_01</File>
            <File>Red_Wing_BB_B_Loop_02</File>
            <File>Red_Wing_BB_B_Loop_03</File>
            <File>Scrub_Jay_01</File>
            <File>Scrub_Jay_02</File>
            <File>Starling_01</File>
            <File>Starling_02</File>
            <File>Starling_03</File>
            <File>Starling_04</File>
            <File>Starling_05</File>
            <File>Starling_06</File>
            <File>warbler_01</File>
            <File>warbler_02</File>
            <File>warbler_03</File>
            <File>WCSparrow_Tweet_01</File>
            <File>WCSparrow_Tweet_02</File>
            <File>WCSparrow_Tweet_03</File>
            <File>WCSparrow_Tweet_04</File>
            <File>WCSparrow_Tweet_05</File>
            <File>WCSparrow_Tweet_06</File>
            <File>WCSparrow_Tweet_07</File>
            <File>WCSparrow_Tweet_08</File>
            <File>WCSparrow_Tweet_09_LOOP</File>
            <File>WCSparrow_Tweet_10</File>
            <File>WCSparrow_Tweet_11</File>
            <File>WCSparrow_Tweet_12</File>
            <File>WCSparrow_Tweet_13</File>
            <File>WCSparrow_Tweet_14_LOOP</File>
            <File>WCSparrow_Tweet_15_LOOP</File>
            <File>XMockingbird_07</File>
            <File>XMockingbird_10_END</File>
            <File>XMockingbird_10_LOOP</File>
            <File>XMockingbird_16</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>CHOP_SLEEP_BREATH</Name>
        <Volume>65</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHOP_SLEEP_BREATH_02</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>ALARM_RADIO</Name>
        <Volume>25</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Ambience</Category>
        <Files>
            <File>ALARM_RADIO</File>
		</Files>
    </SoundData>
    <SoundData>
        <Name>COOKING</Name>
        <Volume>12</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Ambience</Category>
        <Files>
            <File>DISHES_01</File>
            <File>DISHES_02</File>
            <File>DISHES_03</File>
            <File>DISHES_04</File>
            <File>EGG_TIMER</File>
            <File>MICROWAVE_01</File>
		</Files>
    </SoundData>
    <SoundData>
        <Name>TOILET_DOOR</Name>
        <Volume>15</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Ambience</Category>
        <Files>
            <File>TOILET_DOOR</File>
		</Files>
    </SoundData>
    <SoundData>
        <Name>TOILET_FLUSH</Name>
        <Volume>12</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Ambience</Category>
        <Files>
            <File>TOILET_FLUSH_A</File>
            <File>TOILET_FLUSH_B</File>
		</Files>
    </SoundData>
    <SoundData>
        <Name>SNORE</Name>
        <Volume>12</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Ambience</Category>
        <Files>
            <File>SNORE_01</File>
            <File>SNORE_02</File>
            <File>SNORE_03</File>
		</Files>
    </SoundData>
    <SoundData>
        <Name>TV</Name>
        <Volume>100</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Ambience</Category>
        <Files>
            <File>FRANKLIN_FLAT_TV_AMBIENCE</File>
		</Files>
    </SoundData>
    <SoundData>
        <Name>Flies</Name>
        <Volume>10</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Ambience</Category>
        <Files>
            <File>Flies_01</File>
            <File>Flies_02</File>
		</Files>
    </SoundData>
    <SoundData>
        <Name>ThrowUp</Name>
        <Volume>50</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHOP_UNWELL_01</File>
		</Files>
    </SoundData>
    <SoundData>
        <Name>CUSHION_FOOTSTEPS</Name>
        <Volume>5</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>CHOP_SLUMPS_01</File>
            <File>CHOP_SLUMPS_02</File>
            <File>CHOP_SLUMPS_03</File>
            <File>CHOP_SLUMPS_04</File>
            <File>CHOP_SLUMPS_05</File>
            <File>CHOP_SLUMPS_06</File>
		</Files>
    </SoundData>
    <SoundData>
        <Name>BAG_MOVEMENT</Name>
        <Volume>100</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>BAG_MOVEMENT_01</File>
            <File>BAG_MOVEMENT_02</File>
            <File>BAG_MOVEMENT_03</File>
            <File>BAG_MOVEMENT_04</File>
            <File>BAG_MOVEMENT_05</File>
            <File>BAG_MOVEMENT_06</File>
            <File>BAG_MOVEMENT_07</File>
            <File>BAG_MOVEMENT_08</File>
            <File>BAG_MOVEMENT_09</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>OFF_SCREEN_SCREAM</Name>
        <Volume>100</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>OFF_SCREEN_SCREAM_01</File>
            <File>OFF_SCREEN_SCREAM_02</File>
            <File>OFF_SCREEN_SCREAM_03</File>
            <File>OFF_SCREEN_SCREAM_04</File>
            <File>OFF_SCREEN_SCREAM_05</File>
            <File>OFF_SCREEN_SCREAM_06</File>
            <File>OFF_SCREEN_SCREAM_07</File>
            <File>OFF_SCREEN_SCREAM_08</File>
            <File>OFF_SCREEN_SCREAM_09</File>
            <File>OFF_SCREEN_SCREAM_11</File>
            <File>OFF_SCREEN_SCREAM_12</File>
            <File>OFF_SCREEN_SCREAM_13</File>
            <File>OFF_SCREEN_SCREAM_14</File>
            <File>OFF_SCREEN_SCREAM_15</File>
            <File>OFF_SCREEN_SCREAM_16</File>
            <File>OFF_SCREEN_SCREAM_17</File>
            <File>OFF_SCREEN_SCREAM_18</File>
            <File>OFF_SCREEN_SCREAM_19</File>
            <File>OFF_SCREEN_SCREAM_20</File>
            <File>OFF_SCREEN_SCREAM_21</File>
        </Files>
    </SoundData>
    <SoundData>
        <Name>GRENADE_DROP</Name>
        <Volume>100</Volume>
        <LoopCount>0</LoopCount>
        <SequenceType>0</SequenceType>
        <Category>Garden</Category>
        <Files>
            <File>GRANADE_DROP</File>
        </Files>
    </SoundData>
    <!-- END OF MAIN GAME SOUNDS -->
    <!-- CHOP MINIGAME END -->
</Audio>
